Shank is a 2D side-scrolling action beat 'em up video game developed by Canadian independent studio Klei Entertainment and published by Electronic Arts in 2010. In December 2011, it was re-released as part of the collection Humble Indie Bundle 4.
The game features melee and ranged combat, as well as acrobatic gameplay. Its plot was penned by the God of War series' co-writer Marianne Krawczyk and tells the tale of the ex-hitman Shank's quest for revenge in the single-player campaign, also featuring a prequel story in the form of a cooperative multiplayer campaign for two players.
Shank received mixed reviews, but generally positive reception overall. Critics generally praised the art style of both the gameplay and cutscenes, however some critics felt the game had uneven level design and repetitive gameplay. The game was commercially successful, selling tens of thousands of copies and remaining in the top 20 Xbox Live Arcade games during September 2010. It was followed by a sequel, Shank 2, released in 2012 for the same gaming platforms as the first game.
Gameplay
Shank is a side-scrolling beat 'em up with a comic book art style. In the game the player controls Shank, an ex-mob hitman. The game features three main types of weaponry: a pair of knives, heavy melee weapons (the starting one is a chainsaw) and firearms (the starting one is a pair of pistols). Each weapon is assigned to a controller button, and the attacks can be combined to perform various combos. The player can collect temporary-use weaponry from fallen enemies, such as machine guns, rifles and hand grenades.
Shank has other attacks such as multiple grapple attacks, throw enemies, and is able to perform a pounce maneuver, in which he jumps in the air and lands on a nearby enemy. Some acrobatic abilities can also be performed, such as swinging from lampposts or other tall structures, and running along the front of things such as billboards. On-screen enemies each have a health bar that displays on the player's HUD, akin to Final Fight.
Shank features a cooperative campaign designed to be played locally, which is a prequel to the single-player campaign. The multiplayer allows players to play as Shank and his partner-in-crime named Falcone. In this mode players are often required to work as a team to accomplish objectives, such as defeating level bosses. Players can combine moves for special attacks with the characters performing together. Also available is the ability to revive a fallen teammate should they die in combat.
Plot
The story of Shank is told in two parts, single-player campaign, and a cooperative campaign, which serves as a prelude to the former. It follows the character Shank (voiced by Marcel Davis) from his time as a hitman in the mob through his revenge on the same mob for the murder of his girlfriend Eva (voiced by Becky Poole).
Cooperative campaign
The cooperative campaign begins with Shank and fellow hitman Falcone (voiced by Gavin Cummins) as they head to Cassandra's (voiced by Sheila Goold) strip club, which has been overrun by a biker gang. As they arrive she is kidnapped by the biker leaders. Shank and Falcone chase them to a back alley and kill one, leaving the other for Cassandra. The pair then head to a wrestling match that their mob boss Cesar had rigged. The Butcher (voiced by Dave White) was supposed to lose the fight, but the wrestler instead decides to defeat his opponent. Shank and Falcone are ordered to teach the Butcher a lesson. Later, Cesar phones the two hitmen and asks them to go and oppose a priest and the members of his congregation. They succeed in kidnapping the priest, Father Gomez (voiced by Steve Lange), taking him to Cesar (voiced by Dave White) and his cousin Angelo (voiced by Tim Gouran). Angelo shoots the priest in the face, much to Shank's disapproval; he then dons the dead priest's garments and takes his place in order to make the murder go undetected.
Afterward, Falcone calls Shank about an important hit: the deputy mayor is in town and he must be eliminated. By taking him out, the mob will be able to gain control. Shank and Falcone kill the deputy's final bodyguard, and are about to take the deputy out when Eva is taken hostage. Suddenly Shank is full of doubt, and is not able to pull the trigger. Rudy (voiced by David Goldstein), Cesar's personal assistant, kills the deputy mayor, threatening to kill Eva since she's deemed as a nuisance. Shank quickly dives in front of her and kills him. Realizing they must flee, Eva and Shank drive off into the sunset. The player then hears the voice of Cesar who tells his assassins to find and kill them.
Single-player campaign
The single player campaign begins as Shank walks into a bar looking for vengeance for Eva, his murdered girlfriend. He asks the bartender where he can find a wrestler named the Butcher. He pulls down a poster of a fight that mentions the Butcher's next fight. As he leaves the bartender reports to Cesar about Shank's return. As Shank makes his way to the wrestling arena, the player learns through flashbacks that the Butcher had kidnapped Eva. Shank arrives at the arena and confronts the Butcher, killing him. He soon realizes that he killed an impersonator, as the dead fighter does not have the same tattoo as the Butcher. He discovers that the Butcher is in another town and travels there.
Screenshots from the game Shank
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