Tales of Monkey Island is a 2009 graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the Monkey Island series, released nearly a decade after the previous installment, Escape from Monkey Island. Developed for Windows and the Wii console, the game was released in five episodic segments, between July and December 2009. In contrast to Telltale's previous episodic adventure games, whose chapters told discrete stories, each chapter of Tales of Monkey Island is part of an ongoing narrative. The game was digitally distributed through WiiWare and Telltale's own website, and later through Steam and Amazon.com. Ports for OS X, the PlayStation Network, and iOS were released several months after the series ended.
Players assume the role of pirate Guybrush Threepwood, who—while attempting to destroy his nemesis, the undead pirate LeChuck—accidentally releases a voodoo pox across the Gulf of Melange. With the assistance of his wife, Elaine Marley–Threepwood, Guybrush seeks out a cure. The game was conceived in late 2008, due to renewed interest in adventure game development within LucasArts. It was developed concurrently with LucasArts' special edition of the 1990 title The Secret of Monkey Island; LucasArts oversaw production of Tales of Monkey Island, and ensured that it matched the remake in certain areas, such as art direction. Production began in early 2009; franchise creator Ron Gilbert was involved in project planning, while development was led by Dave Grossman, who co-designed the first two Monkey Island games. The game's music was composed by Michael Land, and the core cast of The Curse of Monkey Island reprised their voice roles.
Tales of Monkey Island received generally positive reviews. Critics praised the game's story, writing, humor, voice acting and characterization; 1UP.com described Guybrush as Telltale's strongest and most expressive character yet. The game's music and graphics were also lauded. Complaints focused primarily on the perceived erratic quality of the game's puzzle design, a weak supporting cast in the early chapters, and the game's control system. Tales of Monkey Island garnered several industry awards, and was Telltale's most commercially successful project until Back to the Future: The Game.
Gameplay
Like its predecessors, Tales of Monkey Island is a graphic adventure game; the player assumes the role of the protagonist in an interactive story, which is driven by the exploration of the game's three-dimensional (3D) environments and by solving puzzles. These puzzles are traditional adventure game conundrums that require the player to use the environment, or items that have been found and stored inside the game's inventory, to accomplish goals. In keeping with previous Monkey Island games, Tales of Monkey Island allows players to combine certain items to create new items; for instance, the player can combine a number of voodoo ingredients with a cutlass to produce a magical cutlass.
The game world is explored with a PC keyboard and mouse, or the Wii Nunchuk's analog stick. Contrary to previous Telltale adventure games, the player holds and drags the mouse to move Guybrush, rather than point and clicking. The WASD keys or the arrow keys may instead be used to move Guybrush. Like other Monkey Island games, Tales of Monkey Island is designed to prevent the player from meeting a dead-end, such as the death of the player character. Each of the game's chapters is an estimated two to four hours in length, depending on the player's ability to solve the puzzles. A hint system can assist struggling players.
The first chapter of the game includes a "treasure hunt" mode, where the player directs Guybrush through a maze-like jungle in pursuit of hidden treasure. Found treasures translate into prizes and discounts on Telltale's website. To access this mode, the player must locate maps on the Internet, hidden on the official Telltale website and three participating Monkey Island fansites.
Synopsis
Setting and characters
Tales of Monkey Island is set several years after the events of Escape from Monkey Island. The designers discarded the Tri-Island Area—the setting of the game's predecessors—in favor of a new locale: the Gulf of Melange. The game follows Guybrush Threepwood (voiced by Dominic Armato), a pirate who is naïve and hapless, yet successful. Before the game's beginning, Guybrush spends years locating the elements needed to create the Cursed Cutlass of Kaflu, a voodoo weapon capable of destroying his nemesis, the demon pirate LeChuck (voiced by Adam Harrington, Kevin Blackton and later Earl Boen). As with other Monkey Island games, LeChuck vies for the love of Elaine Marley-Threepwood (voiced by Alexandra Boyd), the wife of Guybrush Threepwood and former governor of the Tri-Island Area. In the events immediately before the game, LeChuck kidnaps Elaine. Guybrush pursues LeChuck with the voodoo cutlass.
Several ancillary characters from earlier games in the series return in Tales of Monkey Island, including the Voodoo Lady (voiced by Alison Ewing), an enigmatic voodoo priestess who advises Guybrush in his quests; Stan (voiced by Gavin Hammon), a stereotypical salesman and business opportunist; and Murray (voiced by Denny Delk), a talking skull with delusions of grandeur. The game introduces new characters to the series, such as Morgan LeFlay (voiced by Nicki Rapp), a competent and athletic female bounty hunter who idolizes Guybrush. Other additions to the cast include Coronado DeCava, an explorer and former lover of the Voodoo Lady (voiced by Andrew Chaikin), and the Marquis de Singe (voiced by Jared Emerson-Johnson), an antagonistic French nobleman and doctor.
Screenshots from the game Tales of Monkey Island
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