Kentucky Route Zero is a point-and-click adventure game developed by Cardboard Computer and published by Annapurna Interactive. The game was first revealed in 2011 via the crowdfunding platform Kickstarter and is separated into five acts that were released sporadically throughout its development; the first releasing in January 2013 and the last releasing in January 2020.
Kentucky Route Zero was originally developed for Linux, Microsoft Windows, and OS X, with console ports for the Nintendo Switch, PlayStation 4, Xbox One, released under the subtitle of "TV Edition", coinciding with the release of the final act. The game follows the narrative of a truck driver named Conway and the strange people he meets as he tries to cross the fictitious Route Zero in Kentucky to make a final delivery for the antique company for which he works.
Gameplay
Kentucky Route Zero is a point and click game that contains text-driven dialogue. There are no traditional puzzles or challenges, with the focus of the game being storytelling and atmosphere. The player controls Conway by clicking on the screen, either to guide him to another location, or interact with other characters and objects. The player also has the choice to choose Conway's dialogue, and occasionally the dialogue of other characters, during in-game conversations. The game is separated into various locations, which Conway can travel between using his truck. A map is shown when traveling on the road, and the player must guide the truck icon to the destination of their choosing, mostly areas where the player has been pointed or sent out to. The player also takes control of other characters at certain times.
Plot
Conway, a truck driver, works as a delivery man for an antique shop owned by a woman named Lysette. Being hired to make a delivery to 5 Dogwood Drive, Conway travels the roads around Interstate 65 in Kentucky to locate the address, accompanied by his dog, whose name is chosen by the player. After searching around, Conway elaborates that he is lost and stops off by a gas station, Equus Oils.
Act I
Conway arrives in the Equus Oils station and meets an old man named Joseph, who is the owner of the establishment. Joseph informs Conway that the only way to arrive at Dogwood Drive is by taking the mysterious Route Zero, and then tasks him to fix the circuit breaker to restore power in the station and use the computer to locate directions. Conway goes underneath the station and meets three people who are playing a strange game and ignore him completely. He is able to retrieve their lost 20-sided die but soon notices their disappearance afterwards, clearing a way to fix the electricity. When asking Joseph about the strange people who disappeared, he suggests Conway may have been hallucinating. Conway uses the computer to locate the directions of the Márquez Farm to talk to Weaver Márquez, who has a better understanding of the roads. As Conway leaves, Joseph tells him that he loaded a TV into the back of the truck to take to Weaver. Conway drives to the Márquez residence and meets Weaver. Weaver quizzically asks Conway a number of questions and Conway finally asks her about directions to Route Zero. She has Conway set up the TV and when Conway looks into the screen, he sees the vision of a strange farm and spaces out. When he wakes, Weaver informs him of her cousin Shannon who fixes TVs and gives him the directions to Route Zero, and suddenly disappears.
When arriving at the destination, Conway finds the area to actually be an abandoned mine shaft called Elkhorn Mine. He locates Shannon Márquez, who has been exploring the mines in search of something she has lost. Conway decides to help Shannon travel deeper into the mine, and begins toying with a PA system to test the depth and length of the tunnels. Unfortunately, the sound waves cause a portion of the mine to collapse. Conway injures his leg from falling rubble, and Shannon uses a track to help them travel through the mine. While exploring the mine, Shannon reveals the mine's tragic history, involving the deaths of many miners due to flooding. If the lamplight is turned off during the travel, ghostly visions of miners can be seen wandering the caves. Before exiting the mines, Shannon leaves Conway and travels a bit farther down the mine shaft, and comes across a heap of miner helmets. She comes back quickly without explaining anything. Conway and Shannon travel to Shannon's workshop, and then back to the Márquez Farm, where Shannon reveals that the Márquez family's debts had caused Weaver to flee. As Shannon attempts to fix the old TV, Conway looks in again. This time the picture of the farm begins to warp and separate, causing the screen to create an image of the opening to Route Zero and the truck driving down it.
Screenshots from the game Kentucky Route Zero
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