Half-Life: Source free Mac Game
Developer: Valve
Release date: 2004
Version: Build 5345 + Full Game
Interface language: Russian, English
Tablet: The program has been treated (does not require data entry / enter any data)
Platform: Intel only
To experience firsthand the processes mod-makers would have to go through with the new engine, Valve ported Half-Life (dubbed Half-Life: Source) and Counter-Strike to their new Source engine. Half-Life: Source is a straight port, lacking any new content or the Blue Shift High Definition pack. However, it does take advantage of vertex and pixel shaders for more realistic water effects, as well as Half-Life 2's realistic physics engine. They also added several other features from Half-Life 2, including improved dynamic lightmaps, vertex maps, ragdolls, and a shadowmap system with cleaner, higher resolution, specular texture and normal maps, as well as utilization of the render-to-texture soft shadows found in Half-Life 2's Source engine, along with 3D skybox replacements in place of the old 16-bit color prerendered bitmap skies. The Half-Life port possesses many of the Source engine's graphical strengths as well as control weaknesses that have been noted in the Source engine. Later updates added a field of view option, support for OS X and Linux, an optional high-definition texture pack, among other improvements. Half-Life: Source is available with special editions of Half-Life 2, or separately on Steam. Half-Life Deathmatch: Source, the multiplayer portion of the original game, much in the same fashion as the earlier released Half-Life: Source, was released in July 2005.
Half-Life: Source had been criticized for not fully using many of the features of the Source engine found in Half-Life 2, as it still uses textures and models from the original game. In response to this, a third-party mod remake called Black Mesa was developed with Valve's approval. Black Mesa, a fan-made remake of Half-Life utilizing the Source engine, began development in 2005 and was released as a free download on September 14, 2012, lacking only the final Xen chapter. The Xen portion was held back until December 2019 as the project team wanted to revamp this to try to address how the original Xen was poorly received compared to the rest of the game. The free 2007 Source SDK base is needed to run the game. Black Mesa is also distributed via Steam; the remake was among the first ten games whose release on the platform was approved using Valve's crowd voting service Steam Greenlight. A separate effort, Project Lambda, is attempting to recreate Half-Life in the Unreal Engine, allowing the game to support more advanced graphic features.
Screenshots from the game Half-Life: Source
System requirements Half-Life: Source for Mac Os:
- OS:OS X version Leopard 10.5.8, Snow Leopard 10.6.3
- Memory: 1GB RAM
- Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
- Other: Mouse, Keyboard
Game installation:
- Make sure that the system is allowed to run any applications and SIP is disabled.
- Mount the .dmg image by double-clicking on it.
- Wait for the system to verify its integrity.
- Drag the game icon into the Applications folder.
- Wait for the copy to finish.
- The game icon will appear in Launchpad, from where it can be launched.