Star Wars Jedi Knight: Jedi Academy is a 2003 first- and third-person shooter action video game set in the Star Wars universe, and is the final entry in the Star Wars: Jedi Knight game series. It was developed by Raven Software and published by LucasArts in North America and by Activision in all other territories worldwide. The game was released for Microsoft Windows and OS X (published by Aspyr) in September 2003 and for Xbox (developed by Vicarious Visions) in November 2003, and received positive reviews. Additionally, ports for the Nintendo Switch and PlayStation 4 were announced on September 4, 2019, and were released on March 26, 2020. These two ports were also ported and published by Aspyr.
Jedi Academy is powered by the Quake 3 engine, the same engine used by Jedi Academy's predecessor, Jedi Outcast. In a new feature to the series, the player can modify the character's gender and appearance, and can construct a lightsaber by choosing the hilt style and blade color.
In single-player mode, the player takes control of the character Jaden Korr, a new student at Luke Skywalker's Jedi Academy under the tutelage of Kyle Katarn. The player must complete various missions across the galaxy assigned to them by Kyle and Luke, all the while investigating the appearance of a new mysterious Sith cult, who intend to resurrect the ancient Sith Lord Marka Ragnos. There is also a multiplayer mode that allows players to play against other people over the internet or via a LAN.
Gameplay
As a first and third-person shooter set in the Star Wars expanded universe, Jedi Academy puts the player into combat wielding a variety of firearms from that universe, as well as lightsabers and Force powers. The player can choose perspective for every weapon except for the lightsaber, which must be wielded in a third person view. The shooter aspects of the game are standard, including a variety of projectile and energy weapons and explosives. Players have a health meter and a shield meter, which are replenished separately.
In both single-player and multiplayer, the player character is a Force-user, who has access to a variety of Force powers in addition to their lightsaber(s). Powers include Push, Pull, Jump, Heal, Lightning, and other abilities from the Star Wars universe. Force powers are categorized into core, Light (defensive) and Dark (offensive), and each Force power has three ranks, with the power increasing in effectiveness with each rank. In both single-player and multiplayer, players choose how to rank up their powers, adding a layer of customization. During gameplay, the player has a "Force meter" which is depleted when powers are used, and recharges when no powers are in use.
Jedi Academy places a heavy emphasis on lightsaber combat. The player can create a custom lightsaber by selecting a hilt and one of five blade colors. Later in the game, the player can choose to wield a single saber, one saber in each hand, or a "saber staff" similar to the double ended lightsaber Darth Maul used in The Phantom Menace which also adds a kicking ability unavailable with any other lightsaber. The different sabers each have unique styles and special moves. When using a single saber, the player can choose between three stances which affect the speed and power of attacks; if using dual sabers, the player can switch off the second saber and use the "Fast"-style single-saber stance, or if using a saber staff, the player can switch the staff into a single-bladed saber that uses the "Medium"-style saber stance.
Single-player
The player initially chooses the character's species and gender, and begins the game with a single lightsaber. Midway through the game, the player can choose to use dual sabers or a saber staff if desired. The campaign alternates between linear plot driven missions and user-selected missions. For user-selected missions, the player is given a list of five missions, and chooses the order in which to complete them. The player is only required to complete four of the missions before advancing, but is given the option of completing all five. Between missions the player can choose one of their Force skills to upgrade. This will increase the impact of that Force power, thus making the character more powerful as the game progresses. The game also introduces player-controllable vehicles and vehicle-based levels.
Multiplayer
In multiplayer mode, one can play online or via a local area network (LAN) with other players, as well as computer-controlled bots. The player can create their avatar using a series of options, similar to the character creation in single-player. Alternatively the player can choose to play as one of almost all of the characters from Jedi Outcast and Jedi Academy. Before a match begins, the server specifies the Force ranking to be used; this controls how many points the players have to invest in different Force powers. Players can then customize their powers for the match. The server can also disable normal weapons to create a lightsaber-only game. There are different multiplayer modes such as "Capture the flag", "Power Duel" and "Siege". Depending on the mode, players can play on their own or as part of a team. In comparison with the singleplayer gameplay, multiplayer requires a high level of skill and can have a steep learning curve, as stated by many. Players achieve levels way beyond any of the enemies present ingame, as the timing - oriented lightsaber combat system is very complex and it is not used properly to the full extent by the NPCs. There are six multiplayer modes in total, but the most popular and most willingly modified is the "Free For All". Since 2011 the online community has started to slowly decline. As of May 2019, there were around 250 active players, but a third of them online at one time. There is a number of multiplayer modifications, the most popular being Movie Battles, JA+ and Lugormod.
Screenshots from the game Star Wars Jedi Knight: Jedi Academy
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