Far Cry is a first-person shooter game developed by Crytek and published by Ubisoft. It is the first installment in the Far Cry series, followed by 2008's Far Cry 2. Set on a mysterious tropical archipelago, Far Cry follows ex-special forces soldier Jack Carver as he searches for a journalist he was escorting after she went missing when their boat was destroyed by mercenaries. The game is played from a first-person view and allows the player to use various weapons and tools as well as take advantage of their environments. The game was released for Microsoft Windows in March 2004 and for the PlayStation 3 and Xbox 360 a decade later.
Far Cry was praised for its visuals, gameplay, and freedom. The game was also a commercial success, selling over 730,000 units within four months of release and over 2.5 million units in its lifetime. The success of Far Cry led to several stand-alone sequels developed by Ubisoft, as well as remakes: Far Cry Instincts and Far Cry Instincts: Predator. A loose film adaptation was released in 2008.
Gameplay
The tropical rain forest provides cover and concealment, of which the player and enemies can take advantage. Enemies react dynamically to the player's tactics and actions. If a lone mercenary spots a player, he occasionally runs for help, signaling reinforcements through use of flareguns. Enemies will work together to outmaneuver, outflank, surround, and provide suppressive fire, providing them a tactical advantage over the player, who, in turn, is able to spot and mark enemies on his minimap through use of special binoculars, which also grant the player the ability to listen to enemy conversations from afar, merely by pointing the binoculars in the direction of the enemies. Later in the gameplay, use of thermo binoculars can be used to locate the heat signatures of enemies, that would be otherwise concealed by foliage or darkness.
The environment includes land, water, indoor and outdoor structures, all during various times of the day. The player has the ability to jump, run, crouch and lie down, and look about in all directions. Sound plays an important part in the overall gameplay. For example, the general location of enemies can often be identified by hearing their footsteps or conversations. Throughout the game, the player encounters a variety of weapons from which to choose, including automatic weapons and grenades.
The open maps allow the player to complete their objectives in several different manners. When outdoors, the player is usually presented with a fairly simple set of possible routes to his objective, but these do not necessarily have to be used. The jungle of the world tends to sprawl out in all directions, allowing players to achieve different angles for assaults, or even completely circumvent enemies (given enough time to maneuver). However, during the indoor sections of the game, level design tends to lose this attribute in favor of a more traditional, linear gameplay.
Multiplayer
Multiplayer featured three different modes: Deathmatch, Team Deathmatch, and 'Assault' - An attack/defend mode where one team must guard three bases and the other must capture them. Ubisoft closed the online servers in October 2015.
Synopsis
Setting
The game's story follows an ex special forces soldier stranded on a mysterious archipelago. He is searching for a journalist he was escorting after she went missing when their boat was destroyed by mercenaries. The game includes thematic elements relating to the dangers of weaponizing genetic engineering and the genocide of local islanders as can be seen by the deformed creatures created by a mad scientist named Krieger.
The terrain in Far Cry varies greatly. Set on a South Pacific archipelago, the landscape includes beaches, dense rain forests, towering canyons, mines, swamps, and even volcanic forests. Many of the interiors range from simple beach huts and army camps to elaborate complexes, an underground temple, and ultra-modern research labs. Several of these mazes use the remains of Japanese WWII-era fortifications and bunkers.
Plot
Jack Carver has left his mysterious and bitter past behind him and dropped out of society to run a boat-charter business in the South Pacific. He is hired by a woman named Valerie Constantine to take her secretly to an uncharted island in Micronesia. After Val takes off on her own with a jet ski, Jack's boat is blown apart by a rocket. With the help of a man named Doyle, Jack travels across the various islands, battling mysterious mercenaries in search for Val. Through encounters with Trigens (genetically altered beasts) and information from Doyle, Jack soon discovers that the island is part of an experiment involving genetic modification, funded by the genetic company Krieger Corp. and led by its CEO, Dr. Krieger.
As the game progresses, it becomes clear that the some of the Trigens, who are running loose, are becoming too large a problem for the mercenaries to handle, and that the experiments are not limited to just primate mutations, but have moved on to mutating humans (possibly mercenaries). When Jack finally catches up with Val, she is being taken to another area by a helicopter which is stopped by Jack. After swimming to shore, Val reveals that she is an undercover CIA agent and is investigating Krieger's operations.
Screenshots from the game Far Cry
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