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Call of Duty: World at War for Mac poster

Call of Duty: World at War free Mac Game

Views:  8 137 / Comments: 6
System requirements
Game Trailer Screenshots

Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision. It was released for Microsoft Windows, the PlayStation 3, Wii and Xbox 360, in November 2008. It is the fifth main installment of the Call of Duty series and returns the setting to World War II. The game is also the first title in the Black Ops story line. World at War received ports featuring different storyline versions, while remaining in the World War II setting, for the Nintendo DS and PlayStation 2. It was the first game in the series to feature the zombies mode featured in later sequels. A Windows Mobile version was also made available by Glu Mobile.

The narrative for the campaign mode focuses on the Pacific and Eastern Front theaters of World War II, involving the United States, Empire of Japan, Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko, and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4 and repeated in many following Call of Duty entries. Vehicles, in the form of tanks, that players can control appear on certain multiplayer maps. The game also contains downloadable content called "map packs", which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online.

Development for World at War took two years and began after the release of Treyarch's previous title, Call of Duty 3, which was also set in World War II and was their first title they developed for the series. The game is based on an enhanced version of the IW engine game engine developed by Infinity Ward with increased development on audio and visual effects. Treyarch utilized the engine to make more parts of certain environments destructible and introduce limb dismemberment and realistic burns to character models. The game was announced by Activision on June 23, 2008.

Screenshots from the game Call of Duty: World at War

System requirements Call of Duty: World at War for Mac Os:

  • Processor: Pentium® 4 3.0 GHz or Athlon ™ 64 3200+
  • RAM: 1 GB
  • Video card: 3D-video adapter GeForce 6600 GT or Radeon X1600 XT
  • Sound Card: Sound device compatible with DirectX® 9.0c
  • Free space on hard disk: 11 GB

Comments 6 on "Call of Duty: World at War for Macbook"
viren19 August 2020 09:08
good gamer really enjoyed it

dounut10 November 2020 20:13
how do you make it english?
Paco21 November 2020 01:00
dounut, I have the same problem... Someone knows how to put in english, please?

Murilo Cordeiro Albuquerq
Murilo Cordeiro Albuquerq4 January 2022 14:53
Esse jogo é bom. Mas está em russo jogo péssimo isso 
Saurabh Bedi
Saurabh Bedi23 May 2022 09:59
Do I need to register in order to get the setup? How can I get the setup file?
ai3 July 2022 19:25

does it still work?
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