SuperTux is a free and open-source two-dimensional platform video game published under the GNU General Public License (GPL). The game was inspired by Nintendo's Super Mario Bros. series; instead of Mario, the hero in the game is Tux, the official mascot of the Linux kernel.
The game was originally created by Bill Kendrick and is maintained by the SuperTux Development Team. It is written mostly in the C++ programming language. Many of the in-game graphics were created by Ingo Ruhnke, author of Pingus.
The game was developed under usage of Simple DirectMedia Layer as cross-platform middlelayer targeting OpenGL and OpenAL. Game engine and physics engine are own developed. The game's metadata are S-Expressions of the programming language Lisp, scripts are written in Squirrel.
The development occurs in a series of stable milestones, each one improving steadily upon the last. First Milestone 1 (version 0.1.1-0.1.3) was released in 2003. Version 0.4.0 was released on December 20, 2015, which features significant improvements on gameplay, all new graphics, switch to SDL2 and new features. Milestone 2 (version 0.5.0) has been officially released as stable in 2016, with the inclusion of the official level editor. Version 0.6.0 was released on December 23, 2018 with redesigned Icy Island and Forest, revamped rendering engine and many minor improvements.
Screenshots from the game Super Tux
System requirements Super Tux for Mac Os:
- Memory: 512mb
- Video: 64mb