Crayon Physics Deluxe is a puzzle video game designed by Petri Purho and released on January 7, 2009. An early version, titled Crayon Physics, was released for Android from 2006-2007 developed by Acrodea Korea, Inc. Deluxe won the grand prize at the Independent Games Festival in 2008. It features a heavy emphasis on two-dimensional physics simulations, including gravity, mass, kinetic energy and transfer of momentum. The game includes a level editor and enables its players to download and share custom content via an online service.
The objective of each level in Crayon Physics Deluxe is to guide a ball from a predetermined start point so that it touches all of the stars placed on the level. The ball and nearly all objects on the screen are affected by gravity. The player cannot control the ball directly, but rather must influence the ball's movement by drawing physical objects on the screen. Depending on how the object is drawn, it becomes a rigid surface, a pivot point, a wheel or a rope, and the object can then interact with the ball by hitting it, providing a surface to roll on, dragging, carrying or launching the ball, etc. The player can also nudge the ball left or right by clicking on it, and in some levels, rockets appear and can be used as part of the solution.
The game challenges players to come up with creative solutions to each puzzle, and provides additional rewards for elegant solutions that don't rely on "brute force methods". It comes with more than seventy levels, and also features a level editor and an online Playground, where players can upload and download custom levels.
Screenshots from the game Crayon Physics
System requirements Crayon Physics for Mac Os:
- System: 10.4.x 10.5.x 10.6.x
- Processor: 800 MHz
- Memory: 256 Mb
- Video card: with 32 MB of video memory