Little Inferno is a puzzle video game developed by American independent game developer Tomorrow Corporation. The game was released for the Wii U on November 18, 2012 in North America and November 30, 2012 in Europe and Australasia. Microsoft Windows, iOS, OS X, Linux and Android versions followed throughout 2013. A Nintendo Switch version was released on March 16, 2017 in North America, and on March 23, 2017 in Europe and Australasia.
Little Inferno is set in front of a brick fireplace, which the player uses to set various objects, such as toys, dolls, and electronics, on fire. The game encourages the player to burn any combination of objects to see how they react when lit ablaze, as most of the objects have unique properties. Little Inferno is classified as a sandbox game as it offers few traditional objectives to complete and has no states of failure. The game was designed as a satire of similarly themed video games in which the player dedicates long amounts of time to performing tasks considered to be unrewarding.
Little Inferno garnered widely varied reactions upon its release. Some reviewers praised the unique gameplay concepts and satirical narrative, while others believed the gameplay was too simplistic.
Gameplay
Little Inferno is a sandbox-oriented puzzle video game primarily viewed from a first-person perspective. The player assumes the role of a small, largely unseen character who possesses the fictional "Little Inferno Entertainment Fireplace," which he uses to incinerate various objects, such as toys and appliances, to keep warm (necessary due to a seemingly unending drop in the game world's temperature). The objects release money when they are burned, which is used to purchase more burnable objects from mail order catalogs. In order to progress the narrative, the player must burn the newest objects available to them, unlocking new catalogs and expanding the selection of (more expensive) objects.
There is no scoring system, nor are there any penalties or time limits imposed on the player, allowing him or her to freely experiment with burning any combination of objects. The game uses a drag and drop interface to position and ignite the objects. The PC versions are controlled using a mouse, while the Wii U version can be controlled with the Wii Remote pointer or with the Wii U GamePad's touchscreen, which also allows for Off-TV Play.
Many of the game's available objects possess special properties that may influence the other objects in the fireplace. For example, frozen objects such as dry ice cause others to freeze and easily shatter, and objects with strong gravitational pull move or attract all other objects. When set on fire, many objects react by activating, exploding, or changing the properties of the flames. All objects automatically vanish from the fireplace upon being reduced to ash.
Little Inferno offers the player several goals to achieve. The player can trigger "Combos" when two or three specific objects are burned simultaneously. The player is presented with a list of the game's 99 possible Combos; the names of the Combos hint the relationship of the required objects, and it is up to the player to determine the correct objects to burn. By burning new Combos, the player can earn stamps which speed up shipping new objects, along with a small amount of bonus money.
Story
Little Inferno's story is primarily told through letters received from various non-playable characters. The game is set in the city of Burnington where the weather is constantly snowy and freezing. The Tomorrow Corporation, a self-reference to the game's developer, is a company whose headquarters is located on the outskirts of the city and produces a product called the "Little Inferno Entertainment Fireplace," which is advertised as a means to keep warm in the freezing temperature.
The unnamed player character is mostly sent letters from a little girl, Sugar Plumps, who turns out to be the character's neighbor and has a Little Inferno Entertainment Fireplace of her own. She is usually slightly crazy but is excitable and bubbly, but as the character goes on she turns into a bit of a pyromaniac and takes on a slightly more disturbing persona.
The Weather Man, "over the smoke stacks, over the city" in his balloon, continues to report on the dreary state of the weather as the game progresses, and calls out several major events as he sees them.
Sugar Plumps begins requesting certain items relatively early in her association with the player character; these can be sent using the simple drag-and-drop interface. Later on, she sends gifts of her own (fireproof drapes for decoration, miscellaneous items to be burned).
Sugar Plumps' house burns down, and she reveals that she apparently set her house on fire on purpose. Shortly after this, the player continues to receive letters from an unnamed character who resembles Sugar Plumps.
The apparition eventually tells the player character it's time to escape by burning down their house by burning the four items that had been sent to Sugar Plumps throughout the course of the game. As the character burns the four items (fireflies, a magnet, a toy exterminator, and a pair of sunglasses) the house begins to shake and the items catch on fire and a new combo appears called the ERRRROR ERR@R ER*#^%R COMBo. The banks showing the money and stamps break and begin spewing money and stamps before the house finally explodes and launches the little character out of the house.
Screenshots from the game Little Inferno
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