World of Goo is a puzzle video game developed and published by independent game developer 2D Boy. The game was released on Microsoft Windows and Wii platforms on October 13, 2008, with releases on Nintendo Switch, Mac OS X, Linux, and various mobile devices in subsequent years. A physics-based puzzler, World of Goo has the player use small balls of goo to create bridges and similar structures over chasms and obstacles to help other goo balls reach a goal point, with the challenge to use as few goo balls as possible to build this structure.
The game was nominated for numerous awards—the Seumas McNally Grand Prize, Design Innovation Award, and Technical Excellence—at the Independent Games Festival, and has gone on to win several other gaming awards. The game was critically acclaimed and became an example of a commercially successful indie game.
The game is built around the idea of creating large structures using balls of goo. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere. There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.
Screenshots from the game World of Goo
System requirements World of Goo for Mac Os:
- Intel, 64-bit
- Apple macOS X 10.1x or later