Carmageddon II: Carpocalypse Now is a vehicular combat video game, the sequel to Carmageddon, and released in 1998 for Microsoft Windows. The game was developed by Stainless Games and published by Sales Curve Interactive in Europe and Interplay Entertainment in North America. Ports for Mac OS, PlayStation and Nintendo 64 were released in 1999. A 2D version for the Game Boy Color was released in 2000.
Like its predecessor, Carmageddon II was subject to criticism for the level of violence portrayed in the game. It is rated 15+ by ELSPA. In some countries, the pedestrians (and animals) are zombies, and blood is turned to green slime, while in Germany, aliens replaced the pedestrians. Internet-released 'blood patches' restore the original human pedestrians. The blood pack was later released in the United Kingdom in 1999, earning the game an 18 certificate.
Carmageddon II was the first Carmageddon game to feature hardware acceleration, this was used for the higher quality damage models and higher quality levels.
Carmageddon II features new damage models for the vehicles, this includes car bodywork damage such as fenders and vehicle spoilers. Cars can also be split in half, instantly wasting them, but only if it splits the car enough.
Unlike the first game, Carmageddon II does not have "stealworthy cars", which are cars that have a chance to be taken if wrecked in a race and instead any car wrecked can be purchased.
The PC version received "favorable" reviews according to video game review aggregator GameRankings.
Official UK PlayStation Magazine were scathing of the gameplay of the PlayStation version, saying that "no amount of pureed pedestrian can cover its faults." The Nintendo 64 port was ill-received, being N64 Magazine's lowest rated game at 8% from 1999 till 2004.
Screenshots from the game Carmageddon 2: Carpocalypse Now
System requirements Carmageddon 2: Carpocalypse Now for Mac Os:
- Intel Mac