Battlestations: Pacific is an action and real-time tactics video game published by Eidos Interactive and developed by Eidos Hungary. It is also the sequel to the 2007 video game Battlestations: Midway. It was released for Microsoft Windows and Xbox 360 on May 12, 2009 in North America, and on May 15, 2009 in Europe and Australia. The Mac OS X version of the game was developed by Robosoft Technologies and released on 8 October 2010 by Feral Interactive.
On April 19, 2010, Square Enix Europe confirmed the closure of the games' developers, Eidos Hungary.
Battlestations: Pacific expands on Battlestations: Midway in several ways, adding new combat features such as more advanced submarine combat, more easily customizable planes and ordinance loads, island invasions, which have effects on the battle at hand. New weapons, planes, and ships were added, such as HVAR Rockets and experimental fighters, including the Kikka and Shinden, along with kamikaze units, such as the Ohka and Kaiten; there are also some more conventional aircraft and ship additions.
Battlestations: Pacific shifts events beyond the Battle of Midway for the American forces as they continue the war onwards to Okinawa and final victory.
The most drastic addition is that of the Japanese campaign, which tells a "what if" story in which Japan is victorious at the Battle of Midway and continues their war effort beyond that point to invade Hawaii, trade technology with Germany, and defeat the United States of America, with an ending cinematic of General Douglas MacArthur signing a peace treaty on the Yamato in San Francisco Bay, meant to echo the surrender of Japan on the deck of the USS Missouri.
Screenshots from the game Battlestations: Pacific
System requirements Battlestations: Pacific for Mac Os:
- 1.8 GHz processor
- RAM: 2 GB
- Video: 256 MB VRAM
- Mac OS: 10.5.8
- Disk Space: 9 GB