Warhammer 40,000: Dawn of War – Dark Crusade is the second expansion to the Real-time strategy video game Warhammer 40,000: Dawn of War developed by Relic Entertainment and published by THQ. Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dark Crusade was released on October 9, 2006. The expansion features two new races, the Tau Empire and the Necrons. Including the Imperial Guard from Dawn of War's first expansion pack Winter Assault, a total of seven playable races in this expansion.
Unlike Winter Assault, Dark Crusade is a standalone expansion that does not require prior installation of Dawn of War or Winter Assault to play, allowing the user to play as all seven factions in both single player Skirmish and Campaign modes.
Parallel to the release of Dark Crusade, THQ also released a triple pack of Dawn of War, Winter Assault, and Dark Crusade, dubbed Dawn of War Anthology. The case is embossed with images of all the faction leaders of the campaign dressed in their respective wargear.
Gameplay
As with previous Dawn of War titles, Dark Crusade is focused on the conflict part of gameplay; in order to obtain more resources players must fight over them. Each player starts off with a base and wins by fulfilling mission objectives. There are multiple tiers of technology, with each allowing for more powerful units and upgrades.
Units
The number of units a player may field at one time is determined by population and vehicle 'squad caps'; these limit the number of infantry troops and vehicles a player may have on the battlefield. Squad caps may be increased using methods differing between races. Most units have a melee attack and a ranged attack. Units are often specialized to be better using one attack type. All units also have stances; these affect how the units respond to enemies. There are six types of units: commanders, infantry, heavy infantry, daemons, vehicles, and Titans.
Commanders are hero units, and can usually only be built once. If they perish, they may be rebuilt. A sub-class is the semi-commander unit, which has many abilities like the commander unit but may be built multiple times. Infantry are foot soldiers, and may either be regular or heavy, with heavy infantry being much tougher than normal infantry. Vehicles are heavy weaponry and transports, and include tanks, artillery, troop carriers and walkers. Titans are end-game units, which usually require the highest tech level and a captured relic. Titans appear as all the other unit types depending on Factions. like Commanders they can only be built once and may be rebuilt.
All units, aside from titans and most heroes, builders and vehicles, come in squads. These are groups of infantry that are commanded as a single entity. They may be reinforced with additional members, equipped with special weapons, or be attached to hero units. Some squads have special abilities, such as grenades, teleportation, and stealth, unlocked with research or leader units. Unit longevity is determined by their health and morale points, which govern a squad's fighting effectiveness. Both are reduced by weaponry; morale recharges independently or due to unit abilities, while health is increased by healer units or repair, with some units also able to heal themselves. The Necrons have the ability to reassemble themselves and spawn again.
Multiplayer
Players may either connect directly by IP connection, or play on their LAN. There are eight game modes available for online skirmish play, such as Annihilate, which requires the player to destroy every enemy buildings capable of unit production or Sudden Death, which causes a player to be eliminated if another captures one of their strategic points. Multiple game modes may be enabled, calling for multiple winning conditions. Due to its nature as a standalone expansion pack, the player may only play as the Tau or Necrons in multiplayer. They may enter their original Dawn of War CD key to gain access to the original four races. Likewise, a Winter Assault CD key is needed to access the Imperial Guard.
Plot
Setting
After the Eldar on Lorn V break their alliance with the Imperial Guard during the events of Winter Assault, the Guard form a task force led by Colonel Lukas Aleksander to hunt their leader, Farseer Taldeer. The awakening of Necrons on the fringe planet of Kronus triggers her journey to the planet, with Aleksander in pursuit. The planet has been under the tenuous control of the Tau Empire for centuries, having wrested it from the Imperium of Mankind and subjugated its human population. The protagonist of Fire Warrior, Kais, leads the Tau forces arriving on the planet. Feral Orks are combined into a force by the arrival of Warboss Gorgutz, who killed the former ruler of Lorn V, the Chaos Lord Crull. The Chaos Lord Eliphas commanding forces from the Chaos Undivided warband Word Bearers arrives in turn to conquer the world and retrieve Crull's skull. Blood Raven Space Marines under the charge of Captain Davian Thule are tasked by Chapter Master Azariah Kyras to purge the world and retrieve relics and information pertaining to the chapter's early history. However, Thule's orders lead him into conflict with the Imperial Guard forces.
Screenshots from the game Warhammer 40k: Dark Crusade
Hello Friend! On this page, you can download the full and latest version of the game Warhammer 40k: Dark Crusade on your MacBook Free. This is Cracked Game.