Heroes of Newerth (HoN) is a multiplayer online battle arena (MOBA) video game originally developed by S2 Games for Microsoft Windows, Mac OS X, and Linux. The game idea was derived from the Warcraft III: The Frozen Throne custom map Defense of the Ancients and was S2 Games' first MOBA title. The game was released on May 12, 2010, and re-released as a free-to-play game on July 29, 2011. On May 5, 2015, Heroes of Newerth development duties passed to Frostburn Studios, with the development team moving over to the new company.
Gameplay
General
Heroes of Newerth pits two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite corners of the map in their respective bases. Bases consist of buildings, barracks, towers, a hero spawning pool, and a central structure. The goal of the game is to either destroy the central structure, the World Tree (Legion) or Sacrificial Shrine (Hellbourne), of the opposite base or force the other team to concede. Players achieve this by selecting heroes with unique skills to combat the other team.
Game modes and matchmaking
Co-Op Mode: Players join a team to battle against Bots.
Public Games: Players create a game by choosing a map, team sizes and various other options.
Ranked Mode: One to five people join the matchmaking queue, for a 5 versus 5 battle in the Forest of Caldavar map.
Mid Wars: One to five people join the matchmaking queue, for a 5 versus 5 battle in the Mid Wars map.
Gameplay
Game starts with hero picking phase. There are picking modes to allow players to create teams with balanced functionality. Heroes fill different roles in teams. Heroes can specialize in dealing damage, tanking, crowd control, healing, destroying towers, farming, defending, harassing, initiating fights, empowering nearby allies, providing vision, seeking and revealing enemies, killing kongor and so on. Heroes can fulfill many of these roles in different degrees. Typical roles are Carry, Support, Ganker, Jungler and Suicide. Players can choose to fill multiple roles at the same time.
After the game starts, players need gold and experience to get stronger over time. To achieve this, players initially need to go to lanes, jungle, kongor's pit or one of golem's pits. Experience is gained by seeing an enemy soldier, hero, neutral creature, kongor or golem die, from a predefined range. Purple dots on creeps indicate whether the player is close enough to gain experience when the creep dies. Gold is gained by killing or assisting the killing of enemy soldiers, heroes, creatures, devices, kongor or golem. As players level up, they choose an ability to level up, or level up stats, which gives +2 to agility, intelligence and strength. The maximum hero level is 25.
Each player typically plays one hero. Players can allow each other to control their own heroes. Some heroes can spawn or summon pets, creatures or devices. Heroes typically have four abilities. The default keys for abilities are Q,W,E and R. Sometimes the D key is used for the fifth ability. The fourth ability is the ultimate ability.
As of September 1, 2018, there are 139 playable heroes. Each game, a player chooses one hero to be for the duration of the match. Most heroes have four abilities that may be acquired and upgraded as the hero gains experience and levels up, defaulted to keys "Q", "W", "E", and "R". An ability can be leveled up whenever the hero's level goes up. "R" is the hero's ultimate and can only be leveled up when the hero reaches level 6 except for some heroes.
Heroes are grouped by their main attribute. The three types are Agility, Intelligence, and Strength. Usually, Agility heroes rely on their basic attacks and go for damage per second (DPS) and increase their armor and attack speed. Intelligence heroes maximize the use of their abilities and try to maximize the amount of Mana they have and Mana regeneration. Strength heroes can take the most damage and increase their Max Health and Health regeneration.
Heroes also are grouped by their attack type. The two attack types are melee and ranged. Melee heroes have short attack range and ranged heroes have long attack range. Range heroes have varying attach ranges. Abilities have their own ranges.
Screenshots from the game Heroes of Newerth HoN
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