Icewind Dale is a role-playing video game developed by Black Isle Studios and originally published by Interplay Entertainment for Windows in 2000 and by MacPlay for the Macintosh in 2002 (both the Classic Mac OS and OS X). The game takes place in the Dungeons & Dragons Forgotten Realms campaign setting and the region of Icewind Dale, and utilises the 2nd edition ruleset. The story follows a different set of events than those of R. A. Salvatore's The Icewind Dale Trilogy novels: in the game, an adventuring party becomes enlisted as a caravan guard while in Icewind Dale, in the wake of strange events, and eventually discover a plot that threatens the Ten Towns of Icewind Dale and beyond.
Icewind Dale received positive reviews, being praised for its musical score and gameplay. It was a commercial success, with sales above 400,000 units worldwide by early 2001. An expansion, Icewind Dale: Heart of Winter, was released in 2001, and a sequel, Icewind Dale II, followed in 2002. A remake by Overhaul Games, entitled Icewind Dale: Enhanced Edition, was published for several platforms in 2014.
Gameplay
Icewind Dale's gameplay operates on a similar basis to that of Baldur's Gate, in that it incorporates a modified version of the Advanced Dungeons & Dragons 2nd edition ruleset, with the rules' intricacies automatically computed; the game keeps track of statistics and controls dice rolling. It uses a similar user interface though with cosmetic changes, and focuses mainly on combat, often against large groups of enemies, with dialogue driving the main story. The player is able to order a character(s) to engage in movement, dialogue, combat, or other actions such as pickpocketing within each game location. Combat has a real-time as opposed to a turn-based system, though with the option of pausing at any time so the player can give the party orders which are carried out when the game is resumed. Along with the same inventory system and paper-doll mechanics, the game's story is divided into chapters, with a journal system archiving quests and notable entries on specific story-related information from non-player characters.
Players begin the game by creating an adventuring party of up to six characters, either by creating new characters or importing those from a previous game. Each new character created requires the player to provide them with their name, gender, race, class, and alignment, and then determine their ability scores and weapon proficiencies. The class of a character affects what alignments are available to them, what weapons and combat styles they can use, and how proficient they can be in them. Characters designated as thieves require the player to allocate points to the various thieving skills, and spellcasters need a few 1st level spells selected for their spellbook and then one memorised for use at the start of the game. Once a party is created, characters earn experience points in the game through completing quests and defeating enemies, and level up upon earning enough. Leveling up will automatically increase a character's hit points, grants spellcasters access to more spell slots including higher levels of magic, sometimes allows additional weapon proficiencies, and allows thieves to improve their thieving abilities.
Plot
In the town of Easthaven, a party of adventurers are met in the tavern by the town's leader, Hrothgar (voiced by Jim Cummings), who invites them to join him on an expedition to investigate the town of Kuldahar, after reports of strange happenings there. On the road to Kuldahar, the expedition is ambushed by frost giants, who cause an avalanche that blocks the path back to Easthaven. With only the adventurers surviving, they continue to Kuldahar and meet with Arundel (Jim Cummings), the village's archdruid, who explains that a mysterious evil force has been kidnapping villagers, causing abnormal weather patterns, provoking monsters, and reducing the magical warmth provided by the giant tree that towers over the village.
Asking for their help to discover the source of the evil, the adventurers begin by searching the Vale of Shadows, an area containing Kuldahar's crypts, due to rumours of undead creature sightings. They encounter a cursed barbarian spirit named Kresselack (Tony Jay) who tells them that the threat lies elsewhere. Reporting this back to the druid, Arundel instructs the group to retrieve an ancient scrying item called the Heartstone Gem, so that he may discover the source of the evil more quickly. After finding the gem was stolen from its original resting place within a temple, the party travel to the caverns of Dragon's Eye, finding a number of the missing villagers being held there by lizard men. They eventually find the gem being used by a powerful Marilith named Yxunomei (Tara Strong). After killing Yxunomei and retrieving the gem, the party return to find Kuldahar under attack by Orogs, and Arundel mortally wounded by a shapeshifter disguised as the archdruid, who taunts them before vanishing. The true Arundel advises the party to take the Heartstone to Larrel (Michael Bell) at the fortress of the Severed Hand, the only one capable of using it now, before dying from his wounds.
Arriving at the fortress, the party discover that Larrel is insane, and complete a task to help him regain his sanity. Using the gem, Larrel discovers the source of the evil to reside in the former dwarven city of Dorn's Deep. Fighting their way through the city, the group eventually come across the source of the evil – a priest named Brother Poquelin (John Kassir). Poquelin reveals himself to be a demon who was exiled from his home realm by his superiors, and that both he and Yxunomei maintained a vendetta against each other that was getting out of control. Predicting she would follow him to the material plane, the demon sought a base of operation in the region to form a military force that could crush her. While doing so, he stumbled upon the ancient artifact Crenshinibon, which he claims had been "calling" to him. Poquelin immediately used its power to help him amass an army to conquer the lands of Icewind Dale, until Yxunomei's activities around Kuldahar led to the formation of Hrothgar's expedition. Seeking to stop it, the demon had his frost giant minions crush the expedition, but did not count on the adventurers' survival being a problem until they recovered the Heartstone Gem, forcing him to eliminate Arundel. Despite the party having found someone else to use it, Poquelin had managed to build up his forces, which he soon sent to Easthaven.
Screenshots from the game Icewind Dale
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