Pillars of Eternity is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X, and Linux on March 26, 2015. The game is a spiritual successor to the Baldur's Gate and Icewind Dale series, along with Planescape: Torment. Obsidian started a crowdfunding campaign on Kickstarter for it in September 2012. The campaign raised over US$4 million, which was the highest funded video game at the time. The game uses the Unity engine.
The game takes place in the fantasy world of Eora, mainly inside the nation of Dyrwood. The infants in the Dyrwood are plagued by a recent phenomenon in which they become "hollowborn" upon birth, meaning they are born with no soul. During the beginning of the game, the protagonist experiences an awakening of power due to a disastrous supernatural event, discovering they are a "Watcher": a person who can see past lives and interact with souls. The objective of the game is to find out what caused their awakening and how to solve the hollowborn problem.
Pillars of Eternity received critical acclaim upon its release; many critics praised the game for its world and immersive writing, along with the strategic combat, and also said that it is a worthy successor to the games it was inspired by. The game also won various awards and accolades, including best RPG of 2015. A two-part expansion pack, The White March was released in August 2015 and February 2016, respectively. A sequel, Pillars of Eternity II: Deadfire, was released in May 2018.
Pillars of Eternity is a role-playing game that features a party-based real-time-with-pause tactical gameplay, fixed isometric user interface for the game-world with two-dimensional pre-rendered backdrops, in a similar vein as its spiritual predecessors Baldur's Gate, Icewind Dale series and Planescape: Torment. As the player's characters explore an area map, it is unveiled. There is a fog of war effect on areas the player has already explored and has moved away from. The character classes and game mechanics are similar to Dungeons & Dragons, but are a proprietary system created for the game.
Screenshots from the game Pillars Of Eternity
System requirements Pillars Of Eternity for Mac Os:
- Mac: OS X 10.7+;
- Processor: Intel Core i5-540M @ 2.53 GHz;
- Memory: 4 GB RAM;
- Video card: ATI Radeon HD 6750M or NVIDIA GeForce GT 330M;
- Hard disk: 14 GB of free space.