X-Plane is a flight simulator produced by Laminar Research. X-Plane can be used professionally with the correct license, or used personally. A personal use desktop version is available for macOS, Windows, and Linux, while a mobile version is available for Android, iOS, and webOS. X-Plane is packaged with several commercial, military, and other aircraft, as well as basic global scenery which covers most of the Earth. X-Plane also ships with other software to build and customize aircraft and scenery. X-Plane also has a plugin architecture that allows users to create their own modules, extending the functionality of the software by letting users create their own worlds or replicas of places on Earth. This is further enhanced by the Scenery Gateway which allows users to share airports with other users and eventually the airports are included by default in the base product.
On November 25, 2016, Laminar Research released the first public beta of X-Plane 11 to the general public. A second public beta was released on December 6, 2016, which fixed some major bugs. The official release of X-Plane 11 was on March 30, 2017.
Flight model
X-Plane differentiates itself from other simulators by implementing an aerodynamic model called blade element theory. Traditionally, flight simulators emulate the real-world performance of an aircraft by using empirical data in predefined lookup tables to determine aerodynamic forces such as lift or drag, which vary with differing flight conditions. These simulators sufficiently simulate the flight characteristics of the aircraft, specifically those with known aerodynamic data, but are not useful in design work, and do not predict the performance of aircraft when the actual figures are not available.
Blade element theory improves on this type of simulation by modelling the forces and moments on an aircraft and individually evaluating the parts that constitute it. Blade-element theory and other computational aerodynamic models are often used to compute aerodynamic forces in real time or pre-compute aerodynamic forces of a new design for use in a simulator employing lookup tables.
With blade element theory, a surface (e.g. wing) may be made up of many sections (1 to 4 is typical), and each section is further divided into as many as 10 separate subsections. After that, the lift and drag of each section are calculated, and the resulting effect is applied to the whole aircraft. When this process is applied to each component, the simulated aircraft will fly similar to its real-life counterpart. This approach allows users to design aircraft quickly and easily, as the simulator engine immediately illustrates how an aircraft with a given design might perform in the real world. X-Plane can model fairly complex aircraft designs, including helicopters, rockets, rotorcraft, and tilt-rotor craft.
The new version offers you dozens of aircraft and more than eighteen thousand airports located in all corners of the globe. The level of realism corresponds to the real flight school simulators, and weather conditions are modeled on the basis of real weather at the flight point. One of the most realistic flight simulators focused on training pilots at the FAA (US Federal Aviation Administration).
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X-Plane is the most comprehensive and powerful flight simulator available today. X-Plane simulates everything that flies: from simple to multi-engine aircraft; from gliders to airships; from helicopters to spacecraft and vertical takeoff / landing aircraft such as the V-22 Osprey and AV8-B Harrier.
Simulation of flight dynamics in the X-Plane is very realistic. This applies to both subsonic and supersonic vehicles, ranging from the Bell 206 Jet-Ranger helicopter and the Cessna 172 light aircraft to the SR-71 and Mach-3 XB-70 Valkyrie jets.
Initially, the X-Plane includes 29 aircraft, covering aviation history and industry in general, and several hundred more models are freely available for download from the Internet.
X-Plane already has textures for all continental states of America. You can land a plane at any of thousands of airports, and also test yourself when landing on aircraft carriers, helipads, roofs of high-rise buildings and oil platforms. Weather changes from clear skies and high visibility to thunderstorms and storms. Rain, visual disturbances and clouds are available for editing, their parameters can be set according to your desire. X-Plane can download current data from the Internet and give you the opportunity to fly in real weather conditions!
X-Plane has a detailed simulation of emergency situations (35 failure systems) that can be configured manually or arbitrarily when you least expect it! You can configure the failure of instruments, engines, flight control systems and landing gear at any time.
Included with the X-Plane is Plane-Maker, a simulation application that allows you to create your own planes, as well as a World-Maker application that allows you to create your own types of ground textures. Also included is the Weather Briefer, which generates weather summarizing actual weather conditions downloaded from the network.
X-Plane is extremely flexible in settings, allowing you to easily create textures, sounds and dashboards for your own aircraft that you will design.
Screenshots from the game X-Plane 9
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