Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world. A primary theme is the concept of good and evil, with the atmosphere being affected by the player's moral choices. The core gameplay mechanic of Black & White is the interaction between the player and an avatar creature, who carries out the players instructions and whose personality and behaviour change in reaction to how they are treated. Multiplayer is supported over a local network or online.
Peter Molyneux led the three-year development of the highly anticipated game, originally to feature wizards instead of gods. Black & White was written from scratch, and the intention was to have the main user interface free of icons, buttons, and panels. Versions for games consoles were in development, but were cancelled.
Black & White received universal acclaim on release; reviewers praised the artificial intelligence, uniqueness, and depth, although the system requirements and bugs were criticised. Black & White won awards from several organisations, including the British Academy of Film and Television Arts and the Guinness World Record for the complexity of the artificial intelligence, selling over two million copies. Later re-reviews of the game considered it to have been over-rated at the time. An expansion, Black & White: Creature Isle, and sequel, Black & White 2, followed.
The player takes on the role of a god ruling over several islands populated by various tribes. The player interacts with the environment via an animated, on-screen hand, that is used to throw people and objects, tap houses to wake their occupants, cast miracles, and perform other actions. Key items in the story are gold and silver scrolls. Gold scrolls initiate a significant event (including the main story), and silver ones a minor task to perform for a reward.
Screenshots from the game Black & White
System requirements Black & White for Mac Os:
- OS - Mac OS 8.6 and higher / Mac OS X 10.1 and higher, works fine on the latest OS X 10.5.8 and Mac OS 9.2.2;
- CPU - G3 (PowerPC 750) 250MHz (gives ~ 10fps) and faster;
- RAM, not less than - 96 MiB, at least 128 MiB is recommended for running under OS X;
- Video card - any with 3D acceleration with support for OpenGL 1.2, with video memory from 4 MiB (8 MiB and higher recommended);
- HD space - about 750 MiB with a standard (incomplete) installation + at least 100 MiB for each created player
- after installation in OS X, it is enough to mount images in the DVD / CD master (.cdr) format (both images, even if you did the full installation) through DiskImageMounter.app or Disk Utility, while DiskImageMounter can swear on a damaged / bad disk, which is naturally wrong ("Mount Anyway" should answer this); to play under traditional Mac OS you have to cut the blanks