Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game was released for Microsoft Windows in January 2007, and was later ported to OS X by Virtual Programming in November 2007.
The player controls a nation and handles matters concerning war, diplomacy, trade, and economy. The original game without expansions starts in 1453, right after the Fall of Constantinople, and continues to 1789, just past the beginning of the French Revolution. The expansion Napoleon's Ambition extends the end game year forward to 1821, whereas the expansion In Nomine moves the starting year back to 1399, making it the longest as far as gameplay time in the series thus far.
Europa Universalis III was the first to use Paradox's new 3D engine, Clausewitz Engine, that required user systems to meet the Pixel Shader 2.0 specification. The map has 1,700 land and sea provinces encompassing most of the world, with 250 playable historical nations. The game also uses elements of other Paradox games such as Crusader Kings, Victoria, and Hearts of Iron II.
Players begin the game by choosing what date they would like to start their campaign and which country they would like to play as. Once in game, players can shape their countries in many different ways. Forms of government include various kingdoms, republics, theocracies, and tribal governments. Players can influence a nation's society and values by adjusting "sliders" such as free trade/mercantilism, and may hire court advisors such as Wolfgang Amadeus Mozart. As the game advances, players can pick "national ideas" such as Liberté, Égalité, Fraternité, which give specialized bonuses.
Screenshots from the game Europa Universalis 3
System requirements Europa Universalis 3 for Mac Os:
- OS X 10.3.9 or higher
- Intel or PPC G5
- GeForce 5200, Radeon 9600 or GMA950 ( GMA950 not supported on Mac OS X 10.6 )
- 64 MB VRAM, 512 MB RAM
- 700 MB hard disk space