Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game UFO: Enemy Unknown (Called X-COM: UFO Defense in North America), gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternate history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015.
The game utilizes the fundamental mechanics of the early X-COM games, in this case considered to be the real-time global air control and strategic management and research components of the game, coupled with turn-based ground combat where the player controls a squad of soldiers and vehicles against the alien forces. Soldiers can develop their attributes through combat experience. All terrain in the ground combat maps is destructible.
Features advertised by Goldhawk as "enhancements" to the original X-COM model include the following:
An improved air combat model (in real-time with pause mode) that allows combat between up to three aircraft/UFOs on each side.
The option to save soldier equipment loadouts between missions, and the ability to change the weapon loadouts of ground vehicles.
The starting position of infantry and vehicles can be arranged inside the dropship (at first a troop transport helicopter).
The inclusion of a directional cover system in ground combat.
Screenshots from the game Xenonauts
System requirements Xenonauts for Mac Os:
- Operating System: Mac OS X 10.9.x;
- Processor: 2.4 GHz Processor Intel or AMD;
- RAM: 2048 MB RAM;
- Video Card: Intel HD Graphics / 3D graphics card compatible;
- Sound device: 6-channel compatible;
- Hard disk space: 8 GB.